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LexRodent

94 Audio Reviews w/ Response

All 131 Reviews

The lack of percussion doesn't seem like a weak point on this piece.
Works as it is for me. Gives it a more dense atmosphere.
Love the scale mode changes.

Gothorlagee responds:

Thank you, regardless of whether or not the lack of percussion is a weak point (which I'm inclined to vote it isn't since by the time I had finished this I had decided that any more percussion than the pitched ones would add too much energy) I have an eager friend working on a version with percussion.

Nice neoclassical / symphonic metal sound !
A little advice to give this kind of pieces extra punch :
Give a bit more prescence to the drums an a bit less to the strings on your mix.
Love those guitar melodies.

ChordC responds:

Thank you for the feedback, and yeah, the mix sounds different from different equipments. I guess my equipment boosts the bass and guitar distortion a bit, I’ll see what I can do.

Good to see you are getting back to music !
This one would make a nice battle theme. Digging the old school style.
Panning on the melodic line and backgrounds helped to keep all lines separated.
When you have a drum pattern with a lot of kicks in succession it's recommended to play more with dynamics, make the first hit stronger and the rest weaker to lower the "machine gun effect".

SilverFoxJams responds:

Yeah! I agree, or something during an action sequence of a game. I'll keep in mind what you said about a lot of kick drums in fast paced bpm. I'll try that technique.

Constipated indeed.
I don't like it too much as a piano piece either, but it has nice rhythms and melodies.
I think it will sound nicely re-worked as a 16bit rock ; Megaman x style.

carbonlad responds:

ty for the feedback

Reminds me of Kirby music, and that can't be a bad thing :)
Better percs would do wonders for this track. A bit of panning or maybe frequency cuts will also help to create space between your lines.

alecrutz responds:

tbh yeah I have some issues with the song myself. but I'm glad you like it

I see an overall improvement from your previous work :)
All your synth lines have a well defined place on you mix now.
All is left to balance it's the volume of your perc sounds (which fall a bit too low) and your bass sound (which falls a bit too high). Nice song structure.

DiamondEnderman responds:

thank you my dude =D I take all feedback into consideration

Hello mate. Good to know you are now making originals. Way to go !

There's some good ideas in here, but there's a lot to polish on the execution.
First thing I noticed it's the lack of a bass line, that's a must to include , specially if you want to keep your drum patterns simple. The main synth sound it's nice, but if that's you melody line I would recommend you a higher registry 1 octave up will work better. That will make it easier to distinguish between your melody and background synths.
I like your percussive synth backgrounds, those work nicely to make transitions while keeping rhythm. Watch your different instrument levels so every sound has it's place and none of them swallows any other. Panning will help if you need to have 2 different synths on the same plane. If you have a hard time doing so, some small frequency cuts will make your mixing a lot easier.

You are on the right way. Keep practicing and creating :)

DiamondEnderman responds:

Thank you for feedback! =D

Was a bit hard to appreciate at first because of the low volume.
That's easily fixed if you can add a dynamic compressor to your master audio channel.
Watch your mix, and instrument levels, most of the song it's dominated by the drums, even the melodies are eaten by them sometimes, which it's a shame because those are quite catchy.
Your background sounds are almost completely lost behind percussive sounds.
After the sudden jump on 3:20 the levels on each instrument are better, all different layers get easier to listen ; There's some minor dissonance between your chords and melodies.
The ending (4:10 and on) it's my favorite part, all sounds in place there.
A bass or any other instrument on the low spectrum could really help your piece to have a richer, fuller sound.
Pretty good composition with some minor mix/master issues.

DemonicMystiX responds:

The reason why my music sounded very quiet was because if I did add a compressor, the music would become distorted… I’m trying to fix that but I think it’s because I use FL Studio Mobile to create music and my phone cannot handle the file. Anyways, thank you very much for giving me tips to improve my use of dynamics, it’s one of my weak points in composing!

Nice and spooky !
Would work perfectly for an opening sequence of an indie horror game or movie.
Those fast (chromatic?) notes from 2:16 to 2:27 are the highlight of this piece.
Can't find anything out of place here ; there's some dissonance on the lows in some parts, but I assume it's intended to create tension and/or atmosphere.

Keep the good work mate.

Codefreq responds:

Thanks for the review! :) My intent with the fast notes you are referring to is to give the sense of a spider crawling around, adding to the spookiness.

Nice podcast mate. Best of luck with this project.

GroundsPatrol responds:

Appreciated LexRodent.

There's so many things I don't understand , and I'm not sure if I want to.
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